Node
|
Overloaded. Initializes a new instance of the Node class. |
CurrentTemplateIndex | Gets the current template index, which depends on whether the node is selected or not. |
FieldCount | Gets the number of fields in node. |
FieldNames | Gets or sets the mapping of field names. |
Height | Gets the current node template height for this node. |
HidePlusMinus | Gets or sets a value indicating whether plus-sign (+) and minus-sign (-) buttons are hidden. |
IsExpanded | Gets or sets whether this node is expanded (so that its descendants are visible) or collapsed. |
Item | Overloaded. Gets or sets the data at given index. |
Level | Gets the zero-based depth of the node in the AdvancedTree control. |
Nodes | Gets the collection of Node objects assigned to the current node. |
Parent | Gets the parent node of the current node. |
ParentCollection | Gets the NodeCollection that this node belongs to. |
Selected | Gets or sets whether the node is selected. |
SelectedTemplateIndex | Gets or sets the selected template index, it is used for drawing the node when it is selected. |
StringData | Gets or sets the node data converted to string array. |
Tag | |
Template | Gets the current NodeTemplate for this node. |
TemplateIndex | Gets or sets the template index, which is used when the node is not selected. |
Collapse | Collapses the current tree node. |
CollapseAll | Collapses the current node and all its child nodes. |
CopyTo | Copies the elements of the ICollection to an Array, starting at a particular Array index. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
Expand | Expands the current tree node. |
ExpandAll | Expands all the child tree nodes. |
GetData | Make the copy of internal data to object array. |
GetEnumerator | Returns an enumerator that can iterate through a collection. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetNodeCount | Returns the number of child tree nodes. |
GetTemplate | Gets the current NodeTemplate for this node from chosen TemplateSet. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Remove | Removes the node from parent NodeCollection. |
SetData | Overloaded. Copies the data from the collection to the node. |
Toggle | Toggles the tree node to either the expanded or collapsed state. |
ToString | Returns a String that represents the current Node. |
Update | Update current node. |
Node
|
Overloaded. Initializes a new instance of the Node class. |
m_iSelectedTemplate | Index of a NodeTemplate that is used to draw this node if it is selected. |
m_iTemplate | Index of the NodeTemplate that is used to draw this node |
m_pressedButtonIndex |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
ShouldSerializeSelectedTemplateIndex | Indicates whether the SelectedTemplateIndex property should be persisted. |
ShouldSerializeTemplateIndex | Indicates whether the TemplateIndex property should be persisted. |
Node Class | Resco.Controls.AdvancedTree Namespace