The methods of the AudioPlayer class are listed below. For a complete list of AudioPlayer class members, see the AudioPlayer Members topic.
Close | Close and dispose AudioPlayer. |
Dispose | Releases all resources used by the AudioPlayer. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
Forward | Forward the playback. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Open | Overloaded. Open the audio file. |
Pause | Pause the playback. |
Play | Start playing audio. |
Rewind | Rewind the playback. |
Stop | Stop the playback. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize | The AudioPlayer class destructor. Disposes an AudioPlayer by calling this.Dispose(false). Destructor method is automatically invoked during garbage collection, unless finalization by the garbage collector has been disabled by a call to the GC.SuppressFinalize method. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
OnAsyncCompleted | Raises the AsyncCompleted event. |
OnAsyncError | Raises the AsyncError event. |
AudioPlayer Class | Resco.Audio Namespace