The methods of the AudioDecoder class are listed below. For a complete list of AudioDecoder class members, see the AudioDecoder Members topic.
DecodeFrame | Decodes a sequence of bytes from the current decoder and advances the position within the underlying stream by the number of bytes read. |
Dispose | Overloaded. Releases all resources used by the AudioDecoder. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetPosition | Gets the current position of decoder. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Open | Open the decoder from stream. |
Reset | Resets the current decoder to the begining. |
SetPosition | Sets the current position of decoder. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Dispose | Overloaded. Releases the unmanaged resources used by the AudioDecoder and optionally releases the managed resources. |
Finalize | The AudioDecoder class destructor. Disposes an AudioDecoder by calling this.Dispose(false). Destructor method is automatically invoked during garbage collection, unless finalization by the garbage collector has been disabled by a call to the GC.SuppressFinalize method. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
AudioDecoder Class | Resco.Audio Namespace